©2017 by Balancing Monkey. Proudly created with Wix.com

March 29, 2019

As promised, this week was mostly about making plans.  An extremely important milestone along the path to releasing a game, and to building a community to help support the game and make it successful is of course to publicly announce it's existence - to get word of it...

March 26, 2019

Well I did it!  I've been to GDC!!  It was an amazing and overwhelming experience.  I learned heaps and met lots of great people and showed Before We Leave around as much as I could, which was all awesome.  On the other hand, it turns out that jet-lag + post conference...

March 15, 2019

I have to say, I'm feeling conflicted about writing this blog.  This week in New Zealand has been ... difficult, but frankly I don't want to give unnecessary headspace to the evils of this world so that's enough.

For me, this week has mostly been about getting ready for...

March 8, 2019

So there's a term in game development that I've been becoming familiar with this week : 'Juice'.  It refers to making your game feel good to interact with - making things stretch and bounce and bleep and bloop as the you touch them.  Before We Leave has been a bit lack...

March 1, 2019

Apologies for missing the Monday post - I really didn't have anything to say, because I wasn't actually sure what I was going to do this week!

In the end I wound up doing heaps:

  • I fixed loading and saving.  This has been broken for ages because I don't use it much ye...

Please reload

Recent Posts

December 13, 2019

December 6, 2019

November 29, 2019

Please reload


Please reload


I'm busy working on my blog posts. Watch this space!

Please reload