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Art and Research

Arg, I left writing this till too late in the day, so bullet points it is:

  • Started getting the first assets from the new artist and they're amazing!

The lighting/post processing isn't great yet, but it's getting there

  • Added ancient rubbish heaps that can be scavenged for resources and knowledge.

  • Lots of planning for the long-term playability of the game. Stuff like multi-planet campaigns, player edited planets, item trading and so on.

  • Added a simple leaderboard

  • Started adding Research to unlock new buildings, then had a big discussion and wound up deciding to change how I was doing it. This is taking a while, but it's a great big feature, so that makes sense.

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