Before We Leave Presskit

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Before We Leave Presskit



Balancing Monkey Games Ltd

Based in Based in Dunedin (Ōtepoti),

Aotearoa New Zealand

Initial Release Date:

May 9, 2020

Founding Date:

Press / Business Contact:



162 Hillside Road, South Dunedin,

Dunedin 9012, New Zealand





Before We Leave is a city building game set in a cozy corner of the universe. Nurture your Peeps and their surroundings while rebuilding and rediscovering civilisation. Settle new lands and planets while avoiding hungry Space Whales. Grow, gather and manage resources to help your settlements thrive, and share goods between the hexagonal lands and planets around you. Relax and expand the fabric of your growing societies and create a solar system of happy planets at your own pace. Not everything will go your way, though - use your wits and research solutions to overcome the challenges that your ancestors once faced.

Your Peeps have spent generations underground. They’ve missed the caress of sun on skin, the squelch of soil between toes, the tickle of flies on noses. They emerge, full of wonder, but with no idea how to grow anything - except potatoes. Start rebuilding their lost civilisation by providing shelter, uncovering ancient technology, and expanding this reborn society to other continents and planets. But the universe is not safe. Ancient, ancestral guardians demand attention and challenge your settlements - it’s up to you to circumvent these creatures that hamper progress and disturb your newfound peace. There are no weapons, no battles with neighbours for control of resources - just you, and a solar system full of opportunities.


Before We Leave is the first game created by Balancing Monkey Games® with development starting in 2017. Before We Leave was first released as a self-published title on the Epic Games Store in May 2020. In April 2021, Balancing Monkey Games partnered with Team17 for the subsequent releases of Before We Leave. Before We Leave's Steam release followed soon after in May 2021, then on Xbox and the Windows Store in November 2021, Playstation in April 2022, and Nintendo Switch in August 2022.

Before We Leave has won several awards - the NZGDA's Kiwi Game Starter (First Prize) in 2019, the New Zealand Games Festival Award for Excellence in Audio (aka The Pav for The Composed Segment) and the Across the Ditch award at the 2021 Freeplay Festival Awards.


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Awards & Recognition

Award Nominations:

Awards Won:

Team & Collaborators

Creative Director

Sam Barham


Isaac Bennett

UI Art

Edd Coates


Benedict Nichols


Vicarious PR, Tim Ponting, Chris Dwyer


Saf Davidson

Trailer Editor

Vanessa Williams


Keywords Studios

Design Consultant

Christian 'Akacro' Redding


Rafal Urbanski

Concept Art

Filipe Pinto, Reiker von Motschelnitz, John Barham

Sound Design

James Dean, Matt Caradus


KeyWords Studios, Victor Ramsés, Snow_Leopard, Adiel Holguin a.k.a. Mr_In, ABertrand Ciesielski, Liobuster, Luca Di Vincenzo

Community and Media Manager

Emily Latta

Built Using

Unity by Unity Technologies, Unity by Unity Technologies, Unity by Unity Technologies, FMOD Studio by Firelight Technologies Pty Ltd., Hexasphere by Arscan, Planet Generator by Andy Gainey, Spacescape by Alex Peterson, Planetary Atmospheric Scattering by Christopher Silvas, Sun Shader by Panteleymonov Aleksandr, Stylized Water Shader by Staggart Creations, Ultimate VFX by Mirza Beig, Amplify Occlusion by Amplify Creations, I2 Localization by Inter Illusion, Vectrosity by Starscene Software