"The idea is to have clouds wandering around, but clear them away from where the camera is looking"
Hello again, how's it going? Good, good, that's great to hear!
What have I been doing, you say? Well most of the week I've been putting in more buildings from Rafal and constructing the tutorial/quest instructions for the first level of the campaign, but that's not what I want to talk about today.
We've been thinking about how we can add more life and movement to the game, so today I added clouds!
They're a bit early, but you hopefully see what I'm going for. The idea is to have clouds wandering around, but clear them away from where the camera is looking and where the mouse is, so that you can always see what you're doing. Once I've tidied up the movement a bit more and made them look fluffy, they're going to look pretty sweet!